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interface ICovariant<out T> { }
class Covariant<T> : ICovariant<T> { }
interface IContravariant<in T> { }
class Contravariant<T> : IContravariant<T> { }
interface IInvariant<T> { }
class Invariant<T> : IInvariant<T> { }
class Program { private static void Covariant( ) { ICovariant<object> obj = new Covariant<object>(); ICovariant<string> str = new Covariant<string>();
obj = str; str = obj; }
private static void Contravariant( ) { IContravariant<object> obj = new Contravariant<object>(); IContravariant<string> str = new Contravariant<string>();
str = obj; obj = str; }
private static void Invariant( ) { IInvariant<object> obj = new Invariant<object>(); IInvariant<string> str = new Invariant<string>();
obj = str; str = obj; } }
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